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Showing posts with label video game. Show all posts
Showing posts with label video game. Show all posts

Thursday, October 22, 2015

Guild Wars 2 - To-do list for guilds before HoT launch

Monday, October 19, 2015

Guild Wars 2 - Handful of notes relevant to Heart of Thorns launch by ColinJohanson

Hey folks,
Wanted to give you a quick heads up on a handful of notes relevant to Heart of Thorns launch in a few days:

Guild Missions: Week 1
With the new guild mission system (https://www.guildwars2.com/en/news/guild-mission-changes-and-improvements/), missions each week are randomly generated. There is a toggle you can use to allow your guild to select between PvE, PvP, WvW guild missions, or a mix of all three for more diverse guilds. When you make a change to the toggle, it’ll go into effect during the next week of missions. We’ve defaulted all guilds to the mix of all three mission options for week one, which means every guild will have the mix of missions option selected for week one.

The random roll for this week already happened and we’re seeing on our internal servers that week ones missions rolled a mix of PvP and WvW missions for the first three mission slots that guilds have unlocked once you’re able to access the expansion (as you unlock deeper into your guild hall, you’ll be able to unlock more mission slots). We wanted to make sure everyone knew this information ahead of time.

Combat Visibility
One change you’ll notice when the expansion goes live – a number of FX for skills have changed. We’ve tried to cut back some of the visual noise of some of the “noisiest” skills to make it easier to see what’s going on in combat with multiple players/mobs on screen. We’ve also made some skill FX end much faster to align with the length their actual combat effect happens in the world – previously some FX lingered much longer than the actual outcome of the skills combat interaction would occur. This is also to help make it easier to see what’s going on in combat.

Fractal Dungeon Leaderboards
Back when we announced all the updates to Fractals for Heart of Thorns – the announce blog also discussed more information coming before HoT about leaderboards for Fractals. Our team of folks working on Fractal dungeons kept iterating on this concept and ultimately we have decided to make it something more involved (re: exciting) than our original plans which will extend our development a bit more. This also means you’ll be able to earn the new fractal backpack precursor, but a few of the components for the new legendary will come with this expanded future fractals feature.

As always, we’ll discuss features once they’re far enough along to share development details on; our Fractal Dungeon team will be back with more updates about this and other plans for Fractal Dungeons in the future: when it’s ready™.

Engineer Profession Icon
We’ve had some issues over the years with folks being able to tell the difference between the Engineer and Elementalist profession icons, in particular when they are shrunk down to smaller sizes for party UI. This became even more apparent when we began testing our updated large squad UI. As a result, we’re going to be changing the engineer icon to better differentiate between the two. We’ve also done a bit of re-work to better differentiate the icons between Scrapper, Tempest, Engineer and Elementalist.

SOURCE

Thursday, October 15, 2015

Guild Wars 2 - Heart of Thorns Countdown

We’re down to just eight days now until the launch of Guild Wars 2: Heart of Thorns™! This is an extremely exciting time for everyone. We know you’re all ramping up to get ready for the release of the expansion—and all of us here at ArenaNet have been working like crazy to try and provide the best possible experience we can. 

 

Final countdown: HoT launches at Midnight PST on 23rd  

 

[countdown]

Saturday, September 26, 2015

Guild Wars 2 Video - Heart of Thorns Launch Trailer

Watch the official launch trailer for Guild Wars 2: Heart of Thorns, the first expansion of Guild Wars 2 coming on October 23! You can prepurchase Guild Wars 2: Heart of Thorns here: https://buy.guildwars2.com?cid=90:5::...

Subscribe to the Guild Wars 2 channel on YouTube for weekly developer videos, release videos and more! http://www.youtube.com/guildwars2

Facebook: https://www.facebook.com/GuildWars2
Twitter: https://twitter.com/GuildWars2
Google+: https://plus.google.com/+guildwars2/
Tumblr: http://guildwars2.tumblr.com/

Monday, August 31, 2015

Guild Wars 2 - A condensed list of HoT features by halycon8

  • 4 maps, some containing 3 "biomes" - all containing many new events
  • New races of npcs and monsters
  • Repeatable adventures with leaderboards
  • Map bonus reward system
  • 1 profession
  • 9 specializations
  • New Personal Story
  • Living World releases including Living Story S3
  • 2 new armor sets per weight (from the open world)
  • 5 weapon sets
  • Legendary armor
  • New legendary weapon set
  • Legendary back pieces
  • 60 new item skins, miniatures and more
  • 7 mastery tracks with 39 tiers
  • Precursor crafting
  • 1 raid with 3 wings
  • 2 Guild Halls with 6 core buildings and over 175 decorations including a customizable PvP arena
  • New guild armor and weapon sets
  • New PvP gamemode with new map
  • Guild teams and leaderboards
  • PvP leagues
  • 10 New PvP reward tracks
  • New WvW borderland
  • New fractal system, rewards and 50 more levels
  • Plenty of other smaller features and updates
SOURCE

Monday, August 17, 2015

Guild Wars 2 Guide - Easy Dailies [by Chill_AxE]

So in the past year, since the current daily system was introduced, my Guild and I decided to create a simple guide to find locations to do your dailies easily. This guide was done on our private forums, but now I post it here so others may use and even contribute towards it. The moment the forums were made private, we got a lot of applications just to see this guide:

This guide is for PvE only, since PvP and WvW is easy enough.

Regional Gatherers

World Bosses:
gw2tools
Dulfy
Guild Wars Temple

Event completer:
Easy enough, just go to the specified map and do events. A good tip is to use the Content Guide with Disabled Personal Story.

Vista Viewer:

 Other
 Activity Participation [Wiki page]


Again, these are methods that work, but aren't perfect.

Enjoy easy dailies

Credits:
Aru.7894
ChillAxE.5107
lerak.5286

SOURCE

Friday, July 10, 2015

Guild Wars 2 - Gameplay in the new Borderlands by WoodenPotatoes

Today I had the chance to play the new WvW borderlands, this video contains my general thoughts as well as footage of a variety of the content available! Enjoy.

The map explained:
https://www.youtube.com/watch?v=Oolz4...

♦To buy the game and get the expansion for free:
http://guildwars2.go2cloud.org/aff_c?...
♠I'm often on our Subreddit:
http://www.reddit.com/r/WoodenPotatoes/
♣My twitter is a GREAT way to get in contact!:
https://twitter.com/WoodenPotatoes

Tuesday, July 7, 2015

Lvl 2-80 from Harvesting Only in 44:40:00 by wigglecandy - Guild Wars 2

Level 80: 44 hours and 40 minutes
Gathering Boosters used: 41 
Speed Boosters used: 6

Total gold after TP taxes: 463g 53s 32c
Estimated WP cost: 18g 82s


444g 71s 32c  
Gold per hour: 9.95g / hour

Approximately 176 days ago, Lady Mine a Lot embarked on a journey. No, not a journey. A mission. She would not kill a single npc. She would not complete a single heart. Perhaps she was a pacifist. Perhaps she was a perfect killer and no one knew her target. Guess.

Map completion: 4.69% (66 waypoints, 21 poi)
My daily route started with Akk Wilds Waypoint(MP) - Potatoes Gallowfields Waypoint(BW) - Rich Iron Kraitbane Haven (CF) - Lettuce+ Cereboth Waypoint(KH) - Strawberries Beetletun(Queensdale) - Lettuce+ Provern Shore(GF) - Spinach Reaver's Waypoint(SD) - Strawberries Valance Tutory(TF) - Rich Plat, Cauliflower Loreclaw(PoA) - Potatoes

As I leveled up I worked in the following: Demon's Maw(LP) - Grapes (stupid Vintner kept killing me until level 25 or so) Rustbowl(FR) - Rich Plat Breaktooth's(FR) Rich Plat Gladefall(IM) Rich Plat Grostogg's Kraal(IM) Rich Plat

176 days is a bit exaggerated since I stopped doing the run for about 3 weeks, only because I was so tired of doing it every day.

Doing the run with a watchwork mining pick should result in about 1.5g a day from the start, in a run that only takes 10 minutes. As you level, it ramps up to about 3g a day in about 20 minutes.
 
I also did occasional runs in Wayfarer Foothills starting at Lostvyrm Cave waypoint looping north around to Crossroads Haven waypoint. If I started around the same time as Maw I could load into 2-3 distinct maps and get around 25% of a level in 20 minutes.
https://www.youtube.com/watch?v=LCSxIgyl2sw

SOURCE

Monday, July 6, 2015

The basics of GW2 and how it's different from other MMORPG by Areann

A lot of new players around so: The basics of GW2 and how it's different from other MMORPG

 

Not quests but Dynamic Events in PVE

In GW2 the core of PvE gameplay aren't quests, but Dynamic Events. I'll try and explain a bit just what this means. In most MMO's you get quests (usually in a hub) for your level, then grind some mobs and after that you do the next batch of quests. In GW2 things happen all around the the world and you have to be there to participate. If you don't complete an event, somebody else probably will. The gameworld doesn't wait for you to push a button, it moves on its own. You need to keep an eye out and jump into the action whenever you can. You can also ask in map chat if any events are up and usually somebody will link a waypoint (fast travel system, very low fee) so you know where to go. Due to the downlevel mechanism, all the maps and their events stay relevant to the max level players. Even if you do events in the low level starting zones, you'll get the rewards of your actual level.

There are over 2000 dynamic events in the game. I played since release and I still haven't seen them all! You can repeat an event as many times you want. There are some events that I have done several times an evening, just because I like them. The rewards you get for completing an event are always the same, just scaled to your level and contribution. The events are also designed that anybody who sees them can join in on the fun. You can do a lot of events with just two players, or call in reinforcements through map chat. Whatever you want. Events also happen in a chain, meaning that usually 5-10 events follow up on each other. When an event is finished, stick around. Clear out your inventory for example, talk to the NPC, gather that tree just a bit away ...

Largely there are three tiers of events. The normal ones happen all the time and you can sometimes even do them solo (if you are trained :D ). The group events are usually the last event of a chain and are designed for five people and more. Then we also have the World events that are designed for dozens of players. These events happen on a fixed timer that you can find on internet (search: that_shaman dulfy.net timer). The game gives you several hints to get to events. The biggest are orange circles on the mini map and popping up in your UI. You have to be quite close to see these indications. There are also NPCs that run towards you and ask for help. If you talk to them, they can point towards an event. Some events also have an audio message that signals their start. It also happens that an NPC has an orange circle just above their head. That means they are an event starter: talk to them to get the show on the road.

Even apart from dynamic events, almost everything you do gives you xp. The max level is 80. In Casual play that will take about 100 hours to reach. If you power-level (not at all recommended on a first playthrough) you can get 3 levels an hour.

Combat without the holy trinity as you know it

The holy trinity doesn't really exist in GW2. So there are no tanks or healers, period. No profession or build can just stand in front of mobs and soak up the damage without being a dead weight. Taunt exists, but is very limited to a few skills. The same counts for outhealing damage since it's more important to avoid damage. Everybody has to block, dodge, kite, blind, interrupt, line of sight, reflect, ... A build could maximize it's ability to kill mobs, controlling the battle field or supporting the other players. However, most of the time a build is a mix of all three. The aggro system doesn't follow clear lines. So nobody can just take are lose aggro. Some mobs will focus the player who is closest, or the furthest, or has the highest toughness, or is downed... There are mobs that lock on to one player and keep attacking him until he is dead. Most will regularly switch targets. And so on ... a lot of mobs use an infrequently big attack that you are just meant to avoid. The have to watch their animations so you know when to dodge. This is especially true for bosses. Almost every boss has an attack that can one-shot kill almost every player.

Everybody is primarily responsible for his own survival. You ALWAYS have your own healing skill on skill slot 6. People can help each other out with area heals and boons, but when you die you usually could have done something to prevent it. Every profession can fight from ranged and in melee. Melee is almost always advised, because it has higher damage across the board. It's also a lot easier for people to support and buff each other.

In PvP we do have bunkers. These are builds that focus on staying alive under pressure but not just by maxing certain stats. Position, dodging, blocking, healing, interrupting are still essential for a bunker. The same goes for WvW.

Gear

In PvE, people usually focus on berserker gear, that power/precision/ferocity (damage+crits). That's because this gear does the most damage in a short amount of time. It basically means kill fast, or be killed yourself. If you can't survive in full Berserker gear, mix a couple of Soldier (power, vitality, toughness) pieces in. The most common thing that kills new players is that the level of their gear is too low compared to their actual level. This is especially true when you get downleveled, since the system increases the disadvantage of underleveled gear. Ideally you should upgrade your gear every five levels. Usually you will get loot drops that keep you going. You can also buy it on the trading post for very little cost and when you outlevel that gear, you can salvage it to recover most of their worth. While leveling, you should only look for fine (color blue) or masterwork (color green) gear. Rare (yellow) and Exotic (orange) are too costly for the amount of time you'll use them.

In WvW (World vs World, a massive PvP game mode between hundreds of players over 4 maps) the standard setup is soldiers gear (that power/vitality/toughness). If you're going into WvW with a lower level character, you're going to have a hard time. In WvW you can really die before you know what hit you, especially if you aren't max level with end game gear (meaning exotic or ascended).

Structured Player vs Player

You can start PvP as soon as you exit the tutorial and you will immediately get access to all the skikls, traits, weapons and have the same possible stats as everybody else. A max level character doesn't have any advantage over a level 1 in PvP. SPVP has it's own 'build' menu where you can decide how you want to play. All the stats from gear are given by an Amulet you pick for your build. The only overlap between SPVP and WvW/PvE are the type of weapon you have in your hands (again, stats for SPVP are on the Amulet). It's completely possible to level up a character solely by playing SPVP because of the rewards you get. Those rewards are grouped in the reward tracks. If you want to get high end gear that you can use in PvE/WvW, it's best to do the Dungeon reward tracks. However, you will have to do the story mode of the dungeons in PvE to unlock these tracks, or you have to wait for the weekly rotation of dungeon tracks. Most SPVP is three capture points combat in teams of five. You can join a game on your own and will be matched with other players, who hopefully are in your level. The three capture points are designated as 'close', 'mid' and 'far' respective to your base. Your team gets 1 point each second it controls a capture point and 5 points per enemy kill. First team to 500 points wins. Other game modes are in development and will probably ship with the expansion.

World vs World, the large scale pvp

This is the large scale open world PvP mode of the game where people play for their server against two other servers. It's considered end game, because lower level players are actually a disadvantage for the server. Lower level players get upscaled, but not enough to be evenly matched. WvW is also capture point based. Every 15 minutes the timer ticks and each sides points are added to the overall score. Matches last for 7 days. Each server has its own home borderland and then there is also the Eternal Battlegrounds. A big part of WvW is 'capture the tower' with siege. Killing enemies gives the most loot, but not the most points. Defending is crucially important, but very unpopular.

What to do, what is the end game?

Actually the game is what you want to make of it. You don't really have to do anything. There are over 30 explorable dungeon paths, personal story, living story, world bosses, crafting, six mini games, pvp, wvw, 12 fractals, over 30 jumping puzzles, a lot of hidden areas, collectible achievements, guild missions, guild events, community events, festivals, hidden treasure chests ... and those thousands of dynamic events. GW2 is a living world, things happen all the time and you can miss it if you're not there. There are lots and lots of options to have fun, but you have to go look for it, you have to find out for yourself what you want to do. The game doesn't hold your hand and point to where the action/fun is. It's your game, it's your time, it's your move. Just take your time, relax, try everything a bit and have fun. Maybe you'll even find a goal you never though of at this moment. I know of people whose goal it is to solo all the champions in the game. People who want to have 40 level 80 characters, one for each combination of race and profession. Others compete to have the fastest dungeon run and upload their playthrough videos with timers on special sites. People that want to have every legendary. Some even go for world completion with every profession. Others solo the party dungeons.

For many people their look, minipets, dyes, title ... are also extremely important which gives this game the nickname Fashion Wars 2!

Corvus Composes - The Lion's Roar by Corvus - Guild Wars 2

[Music - 3:51] The Lion's Roar - A Tribute to Lion's Arch

After hundreds of years, living through the rule of the White Mantle, the rising of an Elder Dragon and last year's attack from Scarlet, the lion once again roars proudly.

Hope you enjoyed! Subscribe if you wanna!

Download available in a wee while.

Tuesday, June 30, 2015

HAMtastic Warrior Build v5.0 Guide by Shinryuku - Guild Wars 2

HAMtastic Warrior Build v5.0 Guide

Here is the fifth major revision of the HAMtastic build! This iteration drops some aspects of the build that have been around since its inception and embraces some of the new freedom gained through the Specialization system. I've had an absolute blast testing and playing this version, and I really hope you all find it just as much fun!

If you'd like a non-video layout of the build, head here: http://intothemists.com/guides/5698-s...

If this version doesn't suit your taste, the 4.0 version has also been updated to account for the Specialization system: https://youtu.be/BDKCQuUcIcA

As always, feel free to stop by the stream at http://www.twitch.tv/shinryuku_ku

Tuesday, June 16, 2015

Gw2 - Warrior PvP ShoutBow Build (Meta) Guide - Combos, Tips & Tricks by Tap Dat Mouse

Warrior PvP ShoutBow Build

Guild Wars 2 (Gw2) Warrior PvP ShoutBow Build Commentary Guide of current Meta Build! Ultimate Gameplay showing Best Combos, Tips and Tricks! Great basic Tutorial for new players, returning players, and or best players!

Build: http://gw2skills.net/editor/?fJAQNBMh...

Saturday, June 13, 2015

Guild Wars 2 - Arah Path 3 Thief/Guard Duo GUIDE by Badly Mannered [SRRY]

Arah Path 3 Thief/Guard Duo GUIDE

So we did our best to put together a guide of how we personally run this dungeon. I hope you guys enjoy it and find it useful. If you have any questions please post them in the comments below.


PS: The "Lupicus Giganticus" title was a joke because to an Asura he'd be a "Wolf Giant"! I know Latin, trust me...

Friday, June 12, 2015

Guild Wars 2 : Epic Ranger WvW Montage Vol.1 by Lord Hizen

Ranger WvW Montage

Guild Wars 2 ranger wvw, power massive build vs all classes, duel's, high dps, japanese anime voices, roaming, show how to play with ranger skill's.

* account name: ahmary.3901
*character name: Hizen Lord

Thank you for watching i hope you gooing to love it ^_^

Tuesday, June 9, 2015

Guild Wars 2: 2015 Easy Jute Scrap Farming by Gaming with GS

A quick and easy way to farm for Jute Scraps in Guild Wars 2

This video will show you two of the best ways to get Jute Scraps, through Queensdale and Plains of Ashford. This is a new series I am going to be starting, showing you how to get crafting materials for your crafting professions.

For more gaming tutorial and general gaming videos, check out my channel:
https://www.youtube.com/channel/UCTuO...

Follow and support the channel on social media:
https://www.facebook.com/pages/Gaming...
https://plus.google.com/b/11732740539...
https://twitter.com/GamingWithGS

Saturday, June 6, 2015

Guild Wars 2: Ventari Revenant Gameplay by WoodenPotatoes

 Ventari Revenant Gameplay

So this is what invoking Ventari looks like! Also included is staff and the salvation specialization. Heals, support, blinds, heals and LOTS more heals. Enjoy!

Links:
Icebow 4 (I'm gonna miss you):
https://soundcloud.com/zacksuckatlove...
Arenanet on twitch:
http://en-gb.twitch.tv/guildwars2
Blog:
https://www.guildwars2.com/en/news/re...

Friday, June 5, 2015

Gw2 - Legendary Warrior WvW Gameplay Showdown! TDM vs BAMBI by Tap Dat Mouse

Guild Wars 2 (Gw2) Legendary Warrior Gameplay TDM vs BAMBI WvW Showdown Commentary! Stream Montage! 

Ultimate Legendary Roaming Warrior Build 3.0 featured! 

BEST Warrior Unkillable regen Build with Crazy DPS!

Build: https://www.youtube.com/watch?v=sIEau...

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